Great Oak Solutions

Storyline 360 – Using Triggers and Variables

As part of a larger Interview Training course I built for a client I added a skill game where the learner can practice his/her interview skills.  The learner has a bank of 18 questions from which to chose.  They are instructed to select questions that are appropriate for the given position and are behavioral-based.  They are asked to select enough questions to properly assess the candidate for the open position.  The learner receives a “strike” for each question they select that is not an appropriate interview question.  Receive 3 strikes and they lose 50 game points.  This was built using triggers and variables.

Launch Presentation

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